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HAMMER TIME

SHOOT 'EM UP

Introduction

Project Breakdown

  • 8 weeks half-time (4 hours/day)

  • Created using TGE 3D, In-House Engine

  • Responsibilites​​

    • Level design

    • Game Design

    • Set dressing

Play as the hammer of Thor, striking enemies down at
lightning speed

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Credits

Graphics

Level Design

Programming

Ann-Christine Immersköld

Joel Hellman

Jarl Andren

Sean Bolster

Carl Gustav Bogo

Laura Sanderson

Simon Almkvist

Dante Sparrås

Marcus Cazzola

Lukas Bergenstråhle

Daniel Nicolausson

Loke Djerf

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